Rewards Screen Showcased In Super Smash Bros. For 3DS
Today on Miiverse, director Masahiro Sakurai shared a little more information on how rewards are determined in Classic Mode. Sakurai explains that a roller spins before every stage to determine what reward you get; red indicates a customization reward, green for trophies and yellow for gold.
In Classic mode, a roller spins before every stage to determine your reward. Rewards in red are for customization, green ones are trophies, and yellow means precious gold. Of course, if you raise the intensity, the abundance of these rewards will increase quite a bit, too. You can be rewarded in every stage, so in that way this mode might be a little more generous compared to previous games in the series.
Furthermore, Sakurai showcased the results screen. The results quite obviously shows your scores and rewards, however, you can lose those awards if you mess up at any point in Classic Mode, as they will only be rewarded upon completion.
And here’s the results screen. It shows what you gained in each stage, but you won’t be rewarded until you clear it all. If you mess up in the middle, you can lose some of them too. The fighter icons are special attacks, and icons like the shield are equipment. The icons that say Mii on them are hats and clothes for Mii characters. Icons that show characters on a stand are trophies, of course, and the coins are gold you earned.
As a quick reminder, Super Smash Bros. For 3DS will launch in Japan this Saturday. By then we will have full knowledge of the full character roster and stages. As always, we will cover the news as they break.
Super Smash Bros For 3DS is due for release on October 3. While Super Smash Bros. For Wii U still has a tentative holiday launch.
Stay tuned at Mii-gamer for the best coverage of Super Smash Bros in the Miiverse.
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