The Best Looking E3 Game Goes To The Legend of Zelda Wii U

By Michael On 11 Jun, 2014 At 10:41 PM | Categorized As Wii U, Wii U News | With 1 Comment

the legend of zelda wii u 3

Hands Down!

Deep down you all know the best looking and most compelling piece of software shown at E3 is The Legend of Zelda Wii U. It’s a fantastic balance of art, style and technical wizardry from Mr Aonuma’s team –  a true masterpiece in every sense of the word. The anime design reminds me of Link, and more particularly the one large enemy very much reminds me of Miyazaki’s films, more specifically Howl’s Moving Castle.

the legend of zelda wii u

I was a little skeptical about the philosophy of the open world world mantra that Aonuma discussed before E3. Fearing that the Zelda team would merely create a large world that was disjointed and bound by walls. However, after having a good look glimpse of the world created in this new Zelda title, my fears have now disappeared. It’s everything I wanted, and more. A vast, beautiful, and organic world! Perfection! 2015 can’t come soon enough!

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Link looks awesome. I am digging those side burns and that short pony tail. The anime’ish look of Link – I suspect was chosen in order for the franchise to better appeal to the Japanese market. In the next day’s, I will have an in more depth analysis of my thoughts on the new Legend of Zelda game for Wii U. Until then, just stare at these gorgeous screenshots.

About - Michael is the proud owner and Editor-in-Chief of Mii-gamer.com! He has a Bachelors Degree with First Class Honors ( try to guess his Degree), and has been writing about video games for many years. His favorite Nintendo franchises include the Legend of Zelda, Super Smash Bros. and Pokemon. When Michael is not playing video games – he is usually outdoors riding kangaroo’s, playing cricket or sleeping (or doing all three at the same time).

  • Asturias_Knytt

    Looks horrible. Always the safe route with Nintendo. What happened to the Nintendo that tried new things? And no I don’t mean realistic visuals before I’m inevitably bashed for being a grahpic’s whore. Rehashed cel-shading again? *long sigh*