Hashimoto Discusses Bayonetta 2 Enemy Designs
Lost amid the hype surrounding Hyrule Warriors and Super Smash Bros. For Wii U – flies Bayonetta 2 – a hidden gem developed by Platinum Games. Though the game is still a few months away from release – Nintendo has, thus far, neglected this wonderful title, in favor of their more recognized franchises.
Thankfully, Platinum Games have been updating their developer blog with scrumptious tidbits of information for ravenous fans. In the latest entry, the director of Bayonetta 2, Yusuke Hashimoto discusses the inspiration and process behind the enemy designs.
In the blog entry, Mr. Hashimoto documents his struggles during the process of making new enemies in Bayonetta 2. Hashimoto cites two roadblocks during the enemy design process. Firstly, he identifies that being both a director and a designer was a challenging role to manage. Secondly, he frankly used too many good ideas in the first Bayonetta, and thus found himself stuck in a creative block.
Like with all good game creators, Hashimoto was able to overcome these obstacles to create some truly awe-inspiring enemies for Bayonetta 2.
To overcome the creative block, Mr. Hashimoto moved away from the human frame as a base design for enemies. As a result, the Centaur Angel was created. You can view Hashimoto’s sketched design of the Centaur Angel below:
After the Centaur Angel had been completed, the door was opened for Hashimoto to let his creativity go wild. The next enemy he went on to design was the Iron Ball Angel.
Bayonetta 2 would not be a Platinum game if it did not have impressive boss enemies. Hashimoto has shared this impressive drawing of the Dragon Angel boss enemy:
This is just the tip of the iceberg in regards to enemy design in Bayonetta 2. Yusuke Hashimoto has yet to discuss the demon enemy designs, and there are several more enemies detailed in the blog entry which I did not touch on. I implore you to read the blog entry for the detailed and intimate analysis behind the enemy designs.
Bayonetta 2 will release exclusively for the Nintendo Wii U on October in North America and Europe. Bayonetta 2 launches in Japan on September 20.
Stay tuned at Mii-gamer for the latest updates on Bayonetta 2.
Source: Platinum Games